🟠 Amber Mutation in Grow a Garden — ×10 Multiplier

Amber is an environmental mutation — fusions and aging chains such as Frozen, Clay, Ceramic, and the Amber stages. Multiplier ×10. Once applied it stacks additively with other environmental/weather/pet mutations (1 + Σ − count), then Gold or Rainbow can multiply the total. Trigger: Applied by the Raptor pet. Ages into Old Amber after 24 hours. Amber (×10) is Raptor-applied and ages: Amber → Old Amber (×20, 24h) → Ancient Amber (×50, 48h more). Leaving fruit on the plant is the point. On Grow a Garden 2: Grow a Garden 2 lists Amber at ×20. GAG1 Amber here is ×10 and ages into Old Amber.

×10
Environmental Mutation

Ranked #69 of 108 tracked mutation pages by multiplier.

📐 How to Get the Amber Mutation

Trigger (from our mutation data): Applied by the Raptor pet. Ages into Old Amber after 24 hours.

Fusions need both ingredients on the same fruit (Cleaning Spray can remove a mutation if you mis-stack). Amber ages on the plant; do not harvest if you are waiting for Old/Ancient Amber.

💰 Worked Examples: Amber on a Sunflower

Sunflower base (this site): 50,138₡ at 8.55 kg Amber only, base weight: 50,138 × 10 = 501,380₡
Same Sunflower at 2× base weight (weight is squared): 50,138 × 2² × 10 = 2,005,520₡
Additive stack with 💧 Wet (×2) + Gold (×20): Environmental = 1 + 10 + 2 − 2 = ×11 × Gold 20 = ×220 50,138 × 220 = 11,030,360₡

Numbers use the site formula Base × (Weight/BaseWeight)² × Growth × (1 + Σmutations − count) and Sunflower's listed base. Plug a live crop into the Grow a Garden calculator for other weights.

🔗 Stacking & Best Combos

Once Amber is on a fruit it follows the additive rule with other non-growth mutations: 1 + Σ(multipliers) − count. Gold (×20) or Rainbow (×50) then multiplies that total. Cleaning Spray (Gear Shop, listed on stock) can strip mutations if you need to rebuild a fusion.

📊 Where Amber Ranks

Amber is the #69 most valuable mutation out of 108 tracked entity pages by multiplier, sitting just behind 🌀 Tempestuous (×12) and just ahead of 🥶 Frozen (×10).

The mutations hub calculator also lists mutations that do not yet have their own URL. This page is the entity URL for Amber only.

❓ FAQ

What is the Amber mutation in Grow a Garden?

Amber (🟠) is a environmental mutation that applies a ×10 multiplier to a crop's Sheckle value. Applied by the Raptor pet. Ages into Old Amber after 24 hours. It is not a crop and not a pet; it is a fruit modifier used in the same formula as the homepage calculator.

How do you get the Amber mutation?

Applied by the Raptor pet. Ages into Old Amber after 24 hours. Multiplier: ×10.

Does Amber stack with Gold or Rainbow?

Yes. Amber is not a growth mutation, so Gold (×20) or Rainbow (×50) can multiply it. With other environmental mutations it uses 1 + Σ − count first, then growth.

What crop should I put Amber on?

Any crop uses the same multiplier. This site's worked examples use Sunflower (Divine, 50,138₡ base, 8.55 kg) because it is also the Dawnbound reference crop. Weight² usually moves the number more than swapping a mid-tier crop. Use the Grow a Garden calculator for a live fruit.

🧮 See the exact Sheckle value with your own crop

Plug Amber into any crop, weight, and mutation stack for the real number.

Open Grow a Garden Calculator →

More Environmental Mutations

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